 | Use the yellow telephone on the area above to save your progress. Then, head to the right. |
 | Climb the long staircase to reach the area above. Once there, head all the way right. |
 | You can’t do much about the yellow switches or the Chameleon lurking above you, so just keep heading right. |
 | Jump past the waterfall gap. You can make it, just stand on the very edge of the platform. |
 | Porcupines deal damage. Firecrackers are useless. So, reach the area on the far right while avoiding them. |
 | Use the yellow telephone in the area above to save your progress. Then, head to the right. |
 | This Totoro-looking animal, a Chinchilla, is your friend, not foe in Animal Well. As long as physics allows for it, they will follow you.
Use their aid to reach the chest in the center of the arena and get a key. |
 | Wait until the Porcupines leave the area. Then, lure the Chinchilla to the green staircase-shaped platform on the left. Jump on his head to reach it. |
 | Use the platforms in the raccoon area to reach the platform in the upper left corner. If you need it, you can grab a firecracker on the left. Then, climb up the ladder. |
 | To this areas’ right, you can find the Porcupine-in-a-box puzzle in Animal Well.
You’ve got a Porcupine, a switch to manipulate his path, and three yellow switches that need to be stepped on.
The Porcupine always walks to the left. Use the switch to alter his path until all the switches are pressed.
Then, climb the ladder on the left and exit this area. |
 | Drop down and head to the area on the left. This is the Chinchilla carpet puzzle in Animal Well. |
 | First, climb the green, staircase-shaped platforms on the far left to lure the Chinchilla under the treasure chest. |
 | Then, stand on the green switch near the brown ladder to have the treasure drop down on its head. |
 | Next, climb the brown ladder for a short while to lure the Chinchilla to stand above the carpet.
Once again, press the green switch to cause the Chinchilla to drop down. You can now open the chest and get a key. |
 | Climb the ladder and open the door to the right. |
 | Use the ladder in the next area to reach the area above. Here, save your progress on the yellow telephone. |
 | Head back to the area below and drop down the hole on the center. Here, stand on the yellow switch to open the door on the far left. |
 | The area on the left is pitch dark, and a trio of ghosts are chasing you. Use a firecracker to spook them. If you don’t have one, keep heading left until you find one on the floor. |
 | Once you’ve activated all three yellow switches, head through the unblocked door on the left. |
 | Then, climb the tall ladder to reach the area above. |
 | Your first priority here is to open the chest above the stair-shaped platform. This gives you a Slink, which you can use to keep switches pressed while you’re away. |
 | Drop the Slink on one switch, and stand on the other one. It doesn’t matter which. Then, go through the unblocked door and drop down. |
 | Stand on the wooden bridge on the left and throw the Slink. It’ll traverse through the staircase-shaped platform and press the yellow switch you can’t reach. |
 | Don’t just stand there. Make a run for the switch on the left to unblock the door above. Then, use the wooden platforms to reach the area above. |
 | Stand on the yellow switch before the locked door. Enter the room to the left and climb two sets of stairs to reach this area. If you stand on the tiny wooden bridge, you can reveal a secret path below. Throw the Slink here. |
 | Climb the platforms on the right to reach this area. Here, use the telephone to save. |
 | Head to the right until you reach this area. I’ll show you how to solve the puzzle in a bit. |
 | If you stick to the lower platform and head right, you can find a Chaos Egg. |
 | To hit the switch on the very left corner, throw the Slink while standing on the right corner of the wooden bridge while looking to the left. |
 | Use the platforms in the raccoon area to reach the platform in the upper left corner. If you need it, you can grab if a firecracker on the left. Then, climb up the ladder. |
 | To hit the switch in the center, throw the Slink while standing above the tiny gap in the center. |
 | As you enter the room above, you notice some Crows. They can’t hurt you. Keep walking left. Avoid the red button to keep the Crows on your good side. |
 | In the room to the left, we have another Slink puzzle. If you hit the red button by accident, exit the room and come back in to reset the Crows. To hit the yellow switch in the center, throw the Slink while standing on the lonely platform in the center and looking to the left. |
 | To hit the yellow switch on the right, stand on the right wooden platform and drop the Slink on the yellow switch directly below. |
 | To hit the yellow switch on the left, stand on the left wooden platform and drop the Slink on the yellow spring directly below. Bye, Crows, we’re out of this room. |
 | Throw the Slink down this wooden bridge to hit the yellow switch. |
 | Follow the Porcupine’s movements as he lifts the boxes to move to the right, and then backtrack to the left. |
 | In this room, you have to throw the Slink down the stairs below and traverse the area above timely. It might take a few tries, but you’ll get there. |
 | Once you manage to get to the ladders, climb them, trigger the yellow switch above, and climb the yellow springs to reach the next area. |
 | Here, throw the Slink down the stairs and make a run for the box with the x-symbol on the left. |
 | Jump to activate the yellow switch above you. Then, run to the left, pick up the matches, and exit the room. |
 | For this puzzle, you need the Yoyo, a tool you get by pursuing the path of the Ostrich.
Stand on the left end of the cliff and throw your Slink, then run to the tiny wooden bridge on the right, equip the Yoyo, and press the yellow switch to open the door on the far left. |
 | Climb the platforms to reach the area above. To the right lies the flame, but you can’t reach it yet. |
 | In this room, use the Yoyo to hit every switch. Don’t forget to save. |
 | Walk past the room with the cliff. For this puzzle, you need the Animal Flute in Animal Well. Find eight eggs and unlock it in the Egg Room to proceed.
Stand in front of the Chinchilla and play the Animal Flute to wake it up. Then, lure it to stand on the square green switch while you make a run for the floating box. |
 | To get past this room, you must lift the boxes blocking the way by pressing green switches square and equal symbols.
You can probably guess that the Slink can trigger the switches below, but those two Possums won’t give it a rest.
First, use the Yoyo to lure the possums to the very right part of the room. Then, throw the Slink so it starts hitting the switches. Switch back to the Yoyo and lure the Possums to the right again as you exit the room. |
 | Stand on the short wooden bridge and drop your Slink. Here’s what you need to do to guide it to the green switch:
First, stand on the box with the square symbol. Then, stand on the box with the equal symbol. Next, jump back to the box with the square symbol. Last, stand on the box with the X symbol but just lift it slightly so it pushes the Slink into the switch. |
 | Here, stand above the gap on the platform below. Use the Yoyo to lure the Chinchilla to the spiky floor. Don’t worry; they don’t take damage. Then, drop down and stand on it. You can use the Yoyo to lure the forward and reach the area to the left. |
 | Stand on the yellow switch, use the wooden platforms above you, and make your way left to exit two areas. |
 | Jump out of this area, and exit through the upper platform on the left. |
 | Use the Yoyo to hit the yellow switch above you. |
 | Re-enter the area on the right, lure the Chinchilla out of the entrance to the area above again. In this area, stand on the wooden bridge to the left to lure the Chinchilla on the upper platform. Then, make a run for the area below to get the Swan Egg. |
 | Exit to the area on the left and use the Yoyo to reach the yellow switch above you. |
 | Drop the Slink on the green switch past the now unblocked door. Then, drop down the hole in the center. |
 | It’s our friend the Chameleon, again!
To beat the Chameleon in Animal Well, stand in front of the first Porcupine in the line. When the Chameleon sticks out his tongue, run away. You can do this twice or thrice before the Porcupines are out of reach, just wait until they circle back and repeat. |
 | Once the Chameleon has swallowed all the Porcupines, he retreats. Jump left to get the V. Flame. Break the glass with the Yoyo. |
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